I would be also quite happy to simply use the relevant MIDI CCs.
JOYSTICK MIDI CONVERTER PATCH
This way, people with other controllers can also use this patch by matching the required MIDI CC numbers on their controllers. Then, this shouldn’t obviosuly stop patch developers to integrate this controller in their patches, which can be as simple as assigning MIDI CCs to their patch parameters. A controller can be a very personal tool and it is best to leave how it’s going to be used to the end user. Personally, I do not require a formal integration of this controller in existing or future Organelle patches. Ive a solution which is in-progress, now called ‘kontrol’, its a massive step up from the preview i showed before (called okontrol), the more i developed it, the more ambitious i got… this would help with a C&G controller, but also in some ways will make it unnecessary … since it will make setting up users existing midi controllers pretty trivial. (I for one, have little interest in yet another controller on my desk ) also given only a (small) percentage of Organelle owners would have it, specific support for it in patches would be sporadic ( = disappointing) This cant be done with the current approach to patching on the organelle for a number of (boring technical) reasons. I assume changing their controller assignments could easily be done on the mother patch. These control elements should also send their data out of the MIDI outputs to control other equipment. All control elements on this controller could have corresponding receives on the Organelle itself. The only aspect I miss from my laptop performance days are the Nintendo Wii and Nunchuk.īy symbols, I mean something similar to |r knob1| that’s used for the Organelle knobs.
JOYSTICK MIDI CONVERTER BLUETOOTH
There should of course be receive symbols for the elements of this controller in Organelle’s PD.Ī dream would be bluetooth connectivity, for both MIDI over bluetooth (which I’ve never used) and for connecting Nintendo Wii controllers. A proper 5-pin (or minijack) MIDI in/out would also be awesome. I would like to be able to connect a Keith McMillen QuNeo (USB) to this for example and have both recognized by the Organelle as an aggregate MIDI device.
![joystick midi converter joystick midi converter](https://www.dhresource.com/0x0s/f2-albu-g2-M00-A3-D0-rBVaG1S8fZaAQfxcAAGtInOVMK4006.jpg)
I would also love to see this controller acting as a hub for other controllers. Personally I’d be fine with CC and program change, but other MIDI message types are also welcome additions. There should be a way of programming this controller, so that we can change the midi message sent by each control element. A led indicator for these buttons would also be nice. Some buttons should be toggle buttons, so that we can physically turn things on/off. I think 8 knobs, 1 large joystick, 8 or more buttons would be good. I am used to bulding instruments, practicing them and learning by heart what each control elements does for each instrument. And personally I wouldn’t need one or more screens.
![joystick midi converter joystick midi converter](https://dt7v1i9vyp3mf.cloudfront.net/styles/header/s3/imagelibrary/p/pcnotes0103-midijoysticks-dKBf8_TQWLyLF4BiGtGXAgQ5Lq5Wuuzb.gif)
The knobs are completely useless, unless the changes that need to be made live are slow. They’re good for gaming, but for live use, at least for the way I use electronics live (fast response, versatility), I’d need joysticks that are larger and easier to grip, twist and bend. We’ve seen other great MIDI controllers, too, from the knitted keyboard to the impressive Harmonicade.I think this Believotron is not that usable in live situations. It’s a neat project and we’re sure the joystick allows to add a new dimension to his performances on stage. The device is wrapped up in a convenient housing nabbed from an old Gameport-to-USB converter from many years ago. A mode switch enables changes to the system’s behaviour to be quickly made. This data is then converted into control changes, note triggers and velocity levels and sent out over the Teensy LC’s USB interface. Similarly, analog axes are read using the analog-to-digital converters onboard the microcontroller.
JOYSTICK MIDI CONVERTER CODE
With a smattering of simple components, it’s easy to read the outputs of the joystick with only a little debounce code needed to ensure the joystick’s buttons are read accurately.
![joystick midi converter joystick midi converter](https://images-na.ssl-images-amazon.com/images/I/61sGjNOAjGL._SX522_.jpg)
The build is simple and straightforward, using a Teensy LC to interface with a simple gameport joystick. To aid in his own performances, built a special interface to take signals from a joystick and convert them to MIDI messages carried over USB. These days, live music performance often involves electronic synthesizers and computers rather than traditional instruments played by hand.